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SudoP — Sudoku in peace, at any level

No timer, no score, no bad conscience. One puzzle, one coffee, as much time as you like — from your first Starter puzzle up to Titan, which demands a real chain.

Two gestures, everything in flow

A short tap sets the digit, a long press notes it. The number pad stays where it is and the buttons do not wander — after a short while you play without looking.

Help is there if you want it: Hint shows where to continue, Live check flags mistakes at once, Posips and Marks hold your thoughts. All of it can be switched off — purists simply switch nothing on.

The animation on the right is the in-app tutorial: short tap, long press, note menu.

Animation: a short tap sets the digit, a long press opens the note menu

Ten difficulties — all playable

Starter, Very easy, Easy, Medium, Medium+, Hard, Very hard, Extreme, Ultra, Titan. The first six need no specialist knowledge. From Very hard the technique game begins, Extreme puts exactly one technique step in the way, Ultra two to twelve — and every Titan contains at least one real chain, guaranteed.

“Guaranteed” is not a marketing phrase but a built-in condition: a Titan that can be solved without a chain is never shipped. On average eight are generated before one passes every check.

  • 31 techniques
  • 5 checks per puzzle
  • Exactly one solution
  • No guessing needed
SudoP: choosing a difficulty from Starter to Titan

Marks — chains in the grid instead of in your head

Classic candidates are there of course, automatic or by hand. The difference lies above that: Marks are coloured markers for true and false nodes, for eliminations and placements. With them you hold a chain in the grid instead of carrying it in your head.

That is exactly where most people fail at Ultra and Titan — not at understanding, but at remembering. With Marks the reasoning stays visible, and an X-Wing or an XY-Chain becomes something you can follow calmly.

Plus the technique hint: it does not name the digit, it shows what the pattern looks like. If the technique is new to you, one tap takes you into the matching lesson.

SudoP with the Marks bar: colours for nodes, eliminations, placements and chains

SudoSelect Pro — order your puzzle

From Extreme upwards SudoP shows the technique selection. There you decide what the solving path should contain: exclude a technique, leave it to chance or guarantee it. Plus the length of the path — short, medium, long, with the actual step count beside it — and pre-solve, which fills in the obvious digits. The puzzle then starts at the first technique step.

If you want to practise Swordfish, you get Swordfish. Twenty times in a row if you like. Combinations backed by too few puzzles are locked by the app itself, so you never get the same one twice.

The same tool sits inside SudoCreator: there it decides which technique appears in the puzzles of your printed booklet.

SudoSelect in SudoP: path length, pre-solve and technique groups for a Titan puzzle

And if a technique is missing?

Then you learn it — in the same app, with practice and drilling.