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SudoG — Sudoku against the clock

Three, two, one — and every second counts. SudoG turns Sudoku into a race: speed earns points, chains of correct moves earn more, wrong attempts cost. At the end there is a number, and it can be beaten.

Thinking time — then the beat drops

Before the round starts, a countdown runs and the grid is still blurred. Use those seconds: anyone who already has the easy cells in mind starts with a head start.

After that every second counts towards the score. The bar at the top shows the heat: set quickly and correctly and it stays high, collecting bonuses. Hesitate and it slowly drops again.

  • Points for speed
  • Chain bonuses for streaks
  • Medals at the finish
  • High scores per level

The animation on the right is the in-app tutorial itself — that is exactly how a round begins.

Animation: the 3-2-1 countdown before a SudoG round starts

Six levels for the race

Starter, Very easy, Easy, Medium, Medium+ and Hard. Deliberately no technique levels: against the clock it is about speed and overview, not about X-Wings. If you want to hunt patterns, SudoP is the place — all ten levels are there.

Help 1 highlights solvable cells (−20 % base points), Help 2 shows possible digits (−50 %). Both optional.

SudoG: choosing difficulty, helps and stealth mode

Stealth mode — for those who have it

No helps, full time pressure, and a hundred times the possible points in return. The mode for people who carry their Sudoku in their head and want to know how far it takes them.

SudoG in play: score, heat bar and statistics on start and solved cells

Rather without a clock?

Then SudoP is your mode — up to Titan, with notes and Marks.